The Track Guide is not well implemented and will often tell you to brake far too early before corners. It’s supposed to show you where to brake and where to exit, but it does an awful job. Instead, there is a bizarre assist called the track guide. However, Project CARS 3 does not opt for this. This can also be a great way to learn the optimal line through the track, and often the difference maker between winning and losing. In most racing games, there’s usually an assist that provides a racing line of sorts to help those unfamiliar with braking points. Here are my big five beginner’s tips to help improve your driving and overall time spent playing Project CARS 3. Much of which I would have loved to have known starting off. I’ve played my fair share of Project CARS 3, and have picked up a few things on the way. The game itself provides little in the way of useful advice. Equally, figuring out what to buy and when isn’t easy to judge. It can be difficult to adapt to the new style, and –without practice - you can be left driving well off-track. The next racing game from EA and Codemasters we expect to hear about is the inevitable – but as yet unconfirmed – F1 2022, but after that, a Project CARS 4 update wouldn’t go amiss.Project CARS 3 is a unique racing game that drives and feels like little else. This then led to the departure of Bell from the company in October 2021, and according to the erstwhile studio head, he’s under a non-compete at present, preventing him from creating video games.Īt the time of his departure, he claimed that the studio’s future was ‘now assured’, despite the shuttering of mobile spin-off Project CARS GO, suggesting that the next Slightly Mad Studios title was to be completed under EA’s stewardship, as opposed to being canned. “Our combined racing games portfolio is the envy of the industry and this new partnership will enable us to learn from each other, share resources and take advantage of emerging platforms and technology,” said Bell at the time.Īs luck would have it, Electronic Arts then purchased Codemasters in February 2021 for an astounding $1.2 billion, including Slightly Mad Studios. Slightly Mad Studios was then sold to British racing game developers Codemasters in November 2019, while Fast & Furious Crossroads and Project CARS 3 were in development. Fast & Furious Crossroads was created by Slightly Mad Studiosįrom there, the company split, with Bell forming Slightly Mad Studios, who then made Need for Speed: Shift, Shift 2: Unleashed, the arguably underrated Test Drive: Ferrari Racing Legends and two Project CARS games. Yes, it’s great that the game exists, but at the same time, this distances Bell from the title changing tack after his departure.įor context, Bell was the former CEO of Blimey! Games, a London-based development studio responsible for the creation of the PC-racer GTR-FIA GT Racing Game and development work on the acclaimed GTR 2 and GT Legends. Today’s posts don’t exactly inspire much confidence. Now under the Electronic Arts umbrella, the American publisher has the accessible racer genre box ticked earlier this year with the release of GRID Legends, the mid-tier with Formula 1 and the upcoming WRC, leaving space for an out-and-out simulator to take on the likes of Assetto Corsa. While 2020’s Project CARS 3 certainly had its fans, switching to a Driveclub-aping arcade racer following the simulator theme of the first two games frustrated community members.įingers crossed, then, that Project CARS 4 (PCARS4) does materialise soon and it returns to the series’ roots. He then immediately posted about how ‘PCars4 is awesome’ and ‘it was all me’, followed by ‘if isn’t. x’ in a Tweet seemingly aimed at Will Smith, who appeared to hit Chris Rock at the 94th Academy Awards. In today’s (29th March 2022) now-deleted post, he first proclaimed ‘Come at me Will. Oh, Ian Bell – the former CEO of racing game developer Slightly Mad Studios has taken to Twitter, expelling the virtues of the mythical Project CARS 4.
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